How to Import a MAT File Into 3DS Max

If you're an artist who develops projects on the computer, at some point you may need to import a material, or MAT, file into 3DStudio Max. Material files are used to wrap a 3D object in an outer "skin" that gives it a unique appearance -- the computerized equivalent of painting a car or house. Importing a MAT file into 3DS Max is very easy.

Step

Open the materials editor from the menus or by using hotkey "M."

Step

Click the "Get Material" button, which looks like a circle with an arrow pointing to it. It's located at the left, just under the rows of pictures of materials.

Step

Check "Mtl Library" in the "Material/Map Browser" box that opens.

Step

Click "Open."

Step

Highlight the file you want in the "Open Material Library" box and click "Open." The MAT file should appear in the materials editor.