Tomb Raider I-III Remastered Free on Epic Games Store Until May 28

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Tomb Raider I-III Remastered Free on Epic Games Store Until May 28

Tomb Raider I-III Remastered Starring Lara Croft is free on Epic Games Store through May 28, Neowin reported this week. The collection normally runs $29.99, a price Crystal Dynamics set at its September 2023 announcement and that Notebookcheck confirmed this week remains its standard price when not on sale. A second title, Down in Bermuda, is part of the same giveaway window.

Seven days to claim. After May 28, the standard price returns.

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What the remaster actually includes

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The bundle covers all three original Tomb Raider games, each rebuilt with remodeled textures and visual enhancements, along with control optimizations for current input layouts, according to Notebookcheck. That last part matters more than it might sound. The mid-1990s originals were designed around control schemes that feel genuinely alien on modern hardware, and the friction of navigating those inputs is often what stops returning players before they get anywhere interesting.

What Crystal Dynamics left untouched is the underlying game design. Secret locations and enemy patterns are preserved from the originals, Notebookcheck notes, with the intent of letting players experience how those games were meant to be played. Updated visuals and controls are the surface layer; everything structural beneath them is original.

That distinction sets accurate expectations. Players expecting something built like the 2013 reboot or its sequels will find a fundamentally different kind of game. The puzzle-heavy structure, methodical movement, and fixed-camera navigation that defined the series before it changed direction are still here. The remaster makes them more approachable; it doesn't replace them with a different design philosophy.

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Why these three games still matter

The original Tomb Raider trilogy arrived between 1996 and 1998, and the first game in particular landed at a moment when three-dimensional action-adventure design was still being figured out in real time. Lara Croft was among the earliest 3D protagonists built around environmental puzzle-solving rather than pure combat, and the series' signature approach, navigation as the primary challenge, influenced how the genre developed through the late 1990s and into the 2000s.

The 2013 reboot changed the franchise's direction significantly, moving toward cinematic storytelling, cover-based combat, and the kind of fluid traversal that defined that era of third-person design. That version of Tomb Raider was successful enough to run through two sequels. It was also a genuinely different game from a design philosophy standpoint, not just graphically. The connection to the original trilogy was largely nominal.

That gap is part of what makes this collection worth discussing rather than just mentioning. For anyone who encountered Lara Croft through the reboot era and its successors, the originals aren't just older versions of the same thing. They represent a specific approach to exploration and level design that the modern games moved away from deliberately. The remaster makes that version of the series accessible without requiring players to navigate the technical friction of running the original PC ports on current systems.

Whether that design holds up depends on the player. An 82% positive rating across more than 3,400 Steam reviews, per Notebookcheck, suggests the collection lands for players who approach it on its own terms. That's a useful data point, not a guarantee.

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Who should claim it before the window closes

Three groups have a clear reason to act before May 28. Players who grew up with the originals and want a cleaner way back in will find the remodeled textures and control updates remove the roughest edges without touching the level design they remember. Series newcomers curious about where Lara Croft started, before the franchise shifted toward the cinematic model, get an accurate entry point into all three games. And anyone interested in the history of action-adventure game design as a genre will find the first three Tomb Raider games a useful reference, presented here in a form that doesn't require tolerating the original PC ports.

The weaker fit is players who want exclusively current-generation design conventions. The remaster updates presentation; it doesn't retrofit a modern action-adventure template onto the original levels. Tank controls and fixed-camera sections remain part of the experience even with the updated input options. That's not a criticism of the product. It's just an accurate description of what it is.

At zero cost, the financial calculation is straightforward. The more useful calculation is whether this is a game you'll actually spend time with, and that depends on knowing which version of Tomb Raider you're actually getting.

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How to claim Tomb Raider I-III Remastered free on Epic Games Store

The offer is live now through May 28, after which the collection reverts to its standard $29.99 price, Notebookcheck confirmed this week. Claiming follows Epic's standard free-game process: find the listing in the store and add it to your account. The available reporting does not address specific eligibility terms for this drop, so check the store page directly for any regional restrictions before assuming the offer applies to your account.

Down in Bermuda is available under the same window, per Neowin. Both titles expire May 28.

For anyone on the fence: the offer runs until end of the week. If the collection goes back to $29.99 after that, checking Epic's listing now takes less time than reconsidering later. Regional restrictions are the only variable the available reporting doesn't resolve, which is why the store page is the right final stop before claiming.

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